About Us:
At Aether Pixels, we craft immersive, stylized experiences with a strong focus on gameplay-driven design. As we expand, we’re seeking passionate professionals to bring character, movement, and energy to life—powered by Unreal Engine.

Job Description:
We are looking for a Senior Gameplay Animator who excels at bringing characters and abilities to life through stylized, readable animation. You will be responsible for designing and implementing high-quality animation systems using Unreal Engine’s toolset, working closely with designers, programmers, and VFX artists.

Responsibilities:

  • Create stylized, responsive animations for characters, abilities, weapons, and environmental interactions.
  • Work closely with the design team to prototype, iterate, and refine gameplay mechanics through animation.
  • Implement animation blueprints, state machines, and montages in Unreal Engine.
  • Maintain animation consistency across characters and combat readability.
  • Troubleshoot animation bugs and collaborate on performance optimization.

Requirements:

  • 3+ years of experience animating for games, with a focus on stylized or action-oriented titles.
  • Expert knowledge of Unreal Engine’s animation tools, including Animation Blueprints, Montages, State Machines.
  • Strong foundation in character movement, combat timing, and anticipation/impact.
  • Experience with Maya or similar DCC tools for rigging and animation.
  • Excellent problem-solving, communication, and collaboration skills.

Preferred:

  • Experience working in multiplayer or networked gameplay systems.
  • Understanding of Niagara and how animation timing can blend with VFX.

Why Join Us?

  • Work on stylized, gameplay-rich titles from the ground up.
  • Collaborate in a remote-friendly, creatively driven environment.
  • Competitive pay, flexible hours, and career advancement opportunities.
  • Help shape the look and feel of our flagship title: Aether Veil.

Job Category: Animation
Job Type: Full Time Part Time
Job Location: remote

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